Preview of “Indisputable”: Drunken Love
Boxing may appear to be a straightforward sport to those looking in from the outside. Two powerful men put on gloves that are ridiculously oversized, enter the ring together, and proceed to spend the next 12 rounds knocking the living God out of their adversary. Undisputed, which is being billed as “the most genuine boxing game to date,” should, in theory, be just as easy to play.
Of certainly not, given that the activity in question is not boxing. Undisputed requires you to be as accurate as possible in every move you make, just as in real sports. You will need to figure out how to hit, where to swing from, and most importantly, whether to boost your vigilance or evade. The final point is particularly challenging because there is less than a millisecond of time between witnessing the blow and knowing that it is over. This means that you need to control your fighter with almost superhuman foresight in order to avoid losing control of them.
Because it was a technical beta, every player was attempting to figure out how to play the game, which meant that each battle began as a drunken brawl. However, as you and your opponent gained accustomed to each other’s play style, the game became increasingly complex. Within the span of just 12 quick rounds, you will discover the direction in which your opponent is likely to avoid, the location from where he is likely to strike (with his own hands, huh), and the gaps in his defence through which you can confidently slide a jab.
Additionally, because of the endurance system, everything is going at a nice and steady pace. If you make your fighter work for too long, he will eventually run out of stamina and become vulnerable to significantly more damage. If you are not careful, he may even sustain some long-term injuries, which could lead to a knockout if you continue to push him. Undisputed is a surprisingly tactical game due to its emphasis on managing your fighter’s endurance, and pressing buttons results in your character becoming a bloody mess very quickly.
When you’re floating through a stream on Undisputed, you’ll feel absurdly good. It is very helpful to avoid a number of punches before diving in and unleashing a barrage of jabs of your own. It is also very nice to catch an opponent off guard with an unpleasant uppercut, especially since the game rewards particularly powerful punches with a burst of slow motion. At first, I played Undisputed like a drunken brawler, but as my perfect record took shape, I felt more like a tipsy Tyson, a spinning but effective titan in the ring. Initially, I played Undisputed like a brawler who had been drinking.
To answer your question, I would say a perfect record. It was a beta version of Undisputed, and technically speaking, I didn’t win a single match, despite the fact that the title suggests otherwise. As the situation became more dire (or more frequently, when it appeared that I already had the match won), my opponent bowed out of the competition. Had it to do with their pride? Fear? Do you have any issues with the server? Who knows, but they seemed to occur only when I was winning, so I counted them all as victories because that’s what my competitors wanted me to do. Who knows?
Aside from the jokes, Undisputed displays some genuine potential, and during the phase of technical testing, it is reasonable to anticipate that there will be issues with the server. Undisputed appears to be easier to master than more stylized kit-based fighting games like Super Smash Bros. or Street Fighter due to the decision of the Steel City developer to focus on a single style of combat; however, the skill ceiling is still undeniably high for players who want to go all-in.
It is recommended that you keep an eye out for the launch of Undisputed if you have any interest in boxing, whether it be to spend a few random hours in the ring, to become a professional, or to beat the controversial undefeated NME record.